Hello, I'm Thornton Prime, a technical sound designer and composer for video games.
My main focus is in how sound design and scripting contribute to level design. I'm experienced implementing audio in Unreal 4, Wwise, and Fmod. I also have a lot of experience implementing dynamic music and sfx systems.
My knowledge of traditional and classical styles work together with a love for electronic music to create my unique perspective on music composition. As well, a strong interest and competency in synthesizer programming, DIY projects, and audio engineering helps me adapt to any project.
I've recently graduated from the DigiPen Institute of Technology with a Bachelor of Arts in Music and Sound Design.